Broken Sword: Shadow of the Templars (Director’s Cut)
Format: Wii (also available on DS)
Publisher: Ubisoft
Developer: Revolution
[ratings]
This is a director’s cut in the loosest sense: more a re-release of the heralded PC point-and-click game with added content courtesy of famed artist Dave Gibbons (Watchmen).
You assume the interwoven roles of everyman George Stobbart and journalist Nico Collard as they unravel a plot woven around a café bombing in a beautifully drawn Paris. For the story to still engross over ten years since release is testament to the skill of the original team and it’s a medieval web of relics and revelations that stands up to – and overshadows – any Dan Brown concoction.
Though the characters are as charming as ever they were, the puzzles are the stars of the show. Never too frustrating (there’s a clever hint system if you must know) and always well-thought out, they act as small tiles in the mammoth mosaic of the main story which leapt and bound across two equally great sequels.
The additional scenes make the smart move of adopting the look, feel and nuance of the original game, fitting in and providing exposition rather than overpowering the original story. The Wii controls are a fitting substitute for a mouse and keyboard and make investigating the locales an arm-achingly immersive joy.
Broken Sword provides a fresh slice made from an old recipe; a remembrance not a rebirth but a fitting salute to a classic adventure game.
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